3/1/2023 0 Comments Handmaidens of the everqueen![]() To net in 10k /w 4 Entrepeneurs tho, you'll need a total tax income of around 50k "vanilla" (i.e., at 100%) alongside a fully economy-based Lothern, plus Entrepeneurs "parked" there - haven't seen a single game in well over 3000 hours (wh1 and 2 together) in which i still felt ANY necessity of increasing income at a point that late into a game.) 1 Entrepeneur adds 30% from all provincial buildings in Lothern's case, that is a maximum of x 0,3 = 984 the 3% tax rate bonus has nothing to do /w the Entrepeneur's location, plus depends on your general economical strength impact-wise (Besides, your income-boost numbers are plain fiction. You need 1 lvl4 capital per Handmaiden (and get +2 for commanding Allarielle /w "Tradition dictates"-tree), which means you can't have many - if any - until mid-game.Īt which point, you "should" have a handful Nobles out for farming Influence anyway - which is more effective per hero (+3 at lvl10 instead of +1 from (earliest, if you saved skill-points) lvl12 on), plus it saves you Entrepeneur-slots (which is the trait you meant Administrator reduces building cost and time) since Handmaiden, just like Mages, can come /w that trait if you rely on them to get your influence-eco running, however, you won't be able to wait several turns until a "right one" pops up in recruitment. Originally posted by rymeintrinseca:I would always take diplo. ![]()
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